Website powered by

Silver Screen

In this project I wanted to practice art direction on a hypothetical mobile game inspired by games like Mahjong or Candy Crush.
My goal was to find a theme that compliment the typical gameplay of such games, where chain reactions is common and the elements must be highly repeatable and allow for variation, bacteria or chemicals is a fit I found that appropriate enough and let the wheel spin from there.

[read description]

[read description]

The playfield could be some kind of lab equipment, a microscope that present bacteria or chemicals on a grid to aid the scientist Dr Silver, the device is named after the scientist themselves.

The playfield could be some kind of lab equipment, a microscope that present bacteria or chemicals on a grid to aid the scientist Dr Silver, the device is named after the scientist themselves.

I didn’t want to create the stereotypical scientist; an old man with gray hair. Instead I tried making a middle aged and gender neutral character.
Later I made the character sharper and gave them more believable features.

I didn’t want to create the stereotypical scientist; an old man with gray hair. Instead I tried making a middle aged and gender neutral character.
Later I made the character sharper and gave them more believable features.

I wanted the bacteria to have distinct silhouettes. This was especially important because I want to be able to combine blocks.

I wanted the bacteria to have distinct silhouettes. This was especially important because I want to be able to combine blocks.

Some sketches of the logo. Originally the logo had round caps.

Some sketches of the logo. Originally the logo had round caps.